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(+3)

Good use of platformer game mechanic and story telling elements. Only issue is that the player can jump through the level without killing the enemies (probably necessary collectables for player to pick up could improve the gameplay). 

The camera movement following the player should have probably remained stationary. As the floating bound camera doesn't give the player any information about the surroundings to gain an in game advantage.

But overall very well designed the gameplay with art and sound. Well done.

Thanks for the feedback. I guess you're right, we could put some collectables, like a chest or something, that only enabled when you defeat a certain amount of enemies.