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Deleted 1 year ago
(+1)

That's... A really good idea actually! And seems pretty trivial to implement too if I add an integer option to have a sort of "offset" when reading into the palette.

Thank you for this suggestion!

Deleted 1 year ago
Deleted 1 year ago

Woah I didn't even know this was a thing :O
Is this the kind of effect your referring to??
http://www.effectgames.com/effect/article-Old_School_Color_Cycling_with_HTML5.ht...

I believe that is precisely what they are referring to! Though I can only imagine implementing it as an overall palette-offset since otherwise I would have to have a way to allow for per-color granularity control over specific colors so that they can be animated🤔.

Yeah, overall palette offset would definitely be a useful/interesting tool, but more of a radical effect.
Another possibility would be allowing cycling between X number palettes on a per frame basis?
That way you could manually make X number of subtly different .ASE palettes and cycle them?
Perhaps this would be easier to implement?

Deleted 1 year ago