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(+2)

I liked the idea that you have to kill more to stay alive. Maybe the hit detection could have been a little more forgiving. I liked the hologramy dancers they really helped with the atmosphere you were going for. I was hoping to get more feedback when I killed an enemy as well as when I picked up a new weapon.

(+2)

Designer for the project here, I'm glad you enjoyed the game! I didn't think about the hit detection issue, but you might be on to something! We'll look into it once the jam is over and possibly update it. We're aware of the feedback problems, that was an unfortunate result of last minute cuts to meet the deadline. In an ideal world some of the mechanics would have been a lot clearer. Either way, I'm glad you liked the aesthetic, I worked really hard on that with the tools we had!

Thanks for the feedback and playing the game! It helps us out more than you know!