The sound is terrible, large delay in shooting, the firing visual is not juicy: add more bullets in line, more impact by particles (blood effect after each bullet), fix the enemy spawn bag, add some gameplay loop changes (multipliers, effects, different types of the enemies), add dynamics in the player movement (more ways to dodge, various obstacles on the map, visual effects, reduce delay of the ability and soooooo on). ... It might be an interesting game/
Viewing post in Dont Drop Down (Mini Jam #97) jam comments
Well I'm terrible at music so that's not gonna happen in a while and this is my third game so I'm still really bad, there were a lot of things I wanted to add that I couldn't do in time. These will probably come after the jam if I continue to develop it :) and what do you mean about the more bullets in line? Thanks for the feedback!