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(+1)

I don't think it relates to the theme that well in my opinion.

I also think that there was no wear near enough JUICE, not much camera shake, minimal particles, not much colour changing or scaling. Also there wasn't a combo system or a visible UI for your score. so it felt a little bit pointless to play-ish. The UI was obviously rushed as I understand you only had 3 days to make this rather than 7 or 8. 

I don't mean to come off negative as I still managed to enjoy the game; I really do like the idea of the game and could see it getting really hectic and fun if you had more time to make the game and add more features. (P.S. I liked the audio alot)

Really good job for only 3 days though!

(+1)

Thank you so much for the feedback. I actually didn't think of the theme, I just had this thought of beating meat (i swear i wasn't beating mine) and I thought it just kinda bypass the theme. And I agree, polishing and adding juice were things that I did in the last 2 hours so I rushed my ass over everything so it just didn't come out as good as I hoped for

(+1)

Ah okay whatever you say....

Haha. Yeah 2 hours is stressful for adding stuff like that, so for only 2 hours you did a great job!