I think things need to be a bit more fast paced in general, especially when swinging the sword. But once you refine movement a bit more, I think you've got a great game here!
Also props to whoever did the visuals, they look great!
The first assets are from Kenney creature mixer (link on the game page) then we did new animations for attacks/appearance and variations for the white and green enemies. But we are mainly programers so we had to keep it simple