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I think things need to be a bit more fast paced in general, especially when swinging the sword. But once you refine movement a bit more, I think you've got a great game here! 

Also props to whoever did the visuals, they look great!

Thanks :) 


The first assets are from Kenney creature mixer (link on the game page) then we did new animations for attacks/appearance and variations for the white and green enemies. But we are mainly programers so we had to keep it simple