Hi Brian, how are you? Thanks for the feedback, I'm glad you liked it.
I've been thinking about simplifying the roll, but for example: if you bet 1 number, it doesn't statistically make a difference, but once you can bet +1 number on the same roll when spending Fury, that changes, right? The idea is this possibility of spending resources to increase the chances. In Furyya I tested with 1d6, but if it was 1d12 or 1d20, the feeling of victory would get harder and harder. What do you think?