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Oh man that was cool. Really good job on coming up with the ring system, the movement felt fluid and satisfying. Grapple mechanic is smooth af as well! One wee room for improvement: i kept expecting the grapple to be a bit more forgiving in the targeting so that if you click next to the grapple points it would snap to the grapple point, but that's a very minor thing! Good job!

There's a slight aim assist, maybe I should have made it a bit more forgiving :)