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(+1)

This is freaking awesome guys, the game visual looks pretty good, the low poly of character and environment looks to match and doesn't feel clunky.

The music is good too and this has a good player onboarding.

but I am playing on my laptop on WebGL, so I found that wasd nor arrow key work for controlling the character. 

Usually, when you make a virtual joystick and button, you would like to build your game into mobile, but since you build it into WebGL I hope you have keyword/mouse control too.

And I guess that should be pretty easy to implement the movement in the arrow key first, since the implementation of the game gonna be on PC tho, and you can add a virtual button or joystick for mobile.

Great job guys :)