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(+1)

You game description cracked me up. I want to say I did my best to avoid bumming people out on the way to my bedroom, but on my first run I just wanted to destroy everyone to see if there would be a different outcome. It was fun and my guess is you'll have different end-states and scores in a bigger build (if that's part of a later challenge), but for a short prototype I enjoyed it.

I thought your art was nice and the color palette was a perfect choice to match sadness. My small critique is I think you could have used your character art and done some small changes and color swaps to be the NPCs instead of big yellow smiley faces ... I like that the smiley faces are a quick read and easy to understand how they're feeling, but they felt a little out of place with the other art.

Overall, great work.

(+1)

Thank you. I think it's good to test the world, it's what I tend to do with most games.

Good critique, I chose to use icons instead of characters to save time, but like you said, I could have also saved time repurposing the main character with a few minor changes. I agree that that would have been better. Good lessons for me to learn, thank you.