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(3 edits) (+1)

This is super great! I love the idea, and it's so smooth!! I love the artstyle!

The platforming movement is a bit odd, but the unique mechanic is very fleshed out. For the platforming controller, when using unity you can create a new physics material to put into the collider and remove friction to remove getting stuck to walls. I hope this helps! Here's an article about it: https://docs.unity3d.com/Manual/class-PhysicsMaterial2D.html

(+1)

Awesome, thanks for checking it out! cheers for the advice, I'll take a look into that as I'm definitely looking to get it solved either in the next round or if I expand on this in the future.