First..you posted 3 times the same...so I deleted the other 2 π.
Second...thanks for playing and reviewing the game π! Feedback is an essential ingredient of making games.
Good tip to tone down a bit for the screen shake and I did not even have noticed it also shake when you click the water. It should not do that of course.
If I do an update for the game I will try to think of something to make the storm quicker or more action so it does not feel slow. You are just waiting of course and that could be a bit boring and you can feel helpless if you see everything flooded.. Need to brainstorm for a good solution. Maybe real-time building and storms...
Thank you for the other compliments. I tried to do the best I could in the given time, but it was a bit ambitious indeedπ.
I am glad that the devlog was insightful π. That is an important part of this jam.
Hope you did enjoy playing the game despite its shortcomings π
?!