To be honest with you i'm just making it up as I go along. I wanted it to be about fighting the upward hill of depression but its devolved into a walking simulator.
I'm not sure how to reply to that, but I do have one piece of advice: Create a story and game mechanics before you start, don't make it up as you go along. This helps you plan out what to do so you don't create a project to simple or too complicated.
jokes aside id rather get the mechanics of a game implemented then focus on my story . When it's comes to designing the level. But right now it's better to focus on making the game. I'm not having hard time visualizing what I want.