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To be honest with you i'm just making it up as I go along. I wanted it to be about fighting the upward hill of depression but its devolved into a walking simulator. 

I'm not sure how to reply to that, but I do have one piece of advice: Create a story and game mechanics before you start, don't make it up as you go along. This helps you plan out what to do so you don't create a project to simple or too complicated.

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jokes aside id rather get the mechanics of a game implemented then focus on my story . When it's comes to designing the level.  But right now it's better to focus on making the game.  I'm not having  hard time visualizing what I want.

Ok, whatever works for you.