Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Not enough time is a well-known problem during Game Jams 😉.
Multiple participants, including myself, also suffered from it. The more often you do something like this the better it will go...
And for a first time doing this, definitely a good effort 💪!

PS: The music devlog was a enjoyable & insightful.

(+1)

It is good to know. Thank you

Mostly I get no feedback. This leads to a big question mark if the thoughts about music are understandable or just reasonable to my head. 

Once I was reading a story about a composer that has gone so far from the real world that he was not understandable anymore for his audience. It is not really comparable to what I do (because he made experimentell arts in music). But it is always something I want to keep in mind. Music is language for me.

There is also another use of this. It is based on the project management technique called "lesson learned". Everything I was doing was new to me. This time I tried to stabilize the findings. Once I made some songs with the famitracker (chiptune). It took me 5 days to figure it out and to make a good song. But I forgot everything and I did not make any notes.