Great game! It's up there with the most fun games from this jam. The art style, while fairly simple, works wonderfully in the end. The platform mechanics, while generic, are well implemented and the levels are well built for them. One thing I wish you would have done is add visual variation to the power-ups. I couldn't tell the difference between a rapid-fire and a health power-up. The music was also very nice and the sounds mixed in very well. The combat was fun and engaging. Overall, this was a wonderful little platformer.
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Thank you for playing! :)
Yeah I wanted to do a visual representation of the second powerup but had issues with Unity. Also the "boss" at the end shrinks down once you hit him because I couldn't finish a second animation for getting hitted.
Would you want me to develop the game further? Add more story, detailed levels and maps, fine tune the mechanics, more mobs, different behaviours, powerups and skills?