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(+3)

An interesting concept that is not so well executed, for example the game becomes quite easy when you simply sit inside a circle and wait for projectiles to finally kill all enemies within the level.

Perhaps a making it so that barriers are also impassable for the player or reflected bullets where still hostile would make the game more compelling. In its current state it is a super interesting idea with a catchy sound track and one that I hope is developed upon.

(+2)

I agree, the games need some tweaks to prevent such gameplay. Thank you  for your great idea!