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I liked the exploration part of this game - felt almost like an n64 game in its aesthetic. Would like to see the level more fleshed out with things to do, maybe even some kind of help to find missing gems somehow so you're not searching for ages. Overall enjoyable and lovely to see a 3d game.

Thanks!  I was looking at games from that era - Spyro the Dragon, Crash Bandicoot, Ocarina of Time and such.  They used a trim sheet technique for level design and I tried to do something similar with Blender.