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(+1)

Thanks :D The fade was indeed done by shifting the palette using 4 steps over a few frames, I could have lerped it a bit more smoothly but I felt it matched the overall console vibe a bit better.

I considered making the hole path a bit easier to do, also to be able to do it with no sound... I'll have to think about it

(+1)

different sound for bumping against the wall would suffice, otherwise it's ace, no point making it easier! i memorized the way through the dark with the torch first and then replayed. the fight in dark was realy tough, some sounds there would help. and even with these tiny problems the game is winnable and super nice!