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Hey there! I‘m really glad you like it. This i think is my most personal project to date and really came from a spur of the moment strange mood that overcame me that one time, whilst literally strolling through the cornfields.


One of the things i love about the medium is that it can simultaneously support a bunch of different things - a ttrpg can at the same time be fairly traditional, almost war gamey, very strange and atmospheric and immensely personal. Ttrpgs can help you craft a story collaboratively with your friends or just on your own in a way no other medium of art really can compare to.


I‘m flattered to hear that this game seems to have inspired you and look forward to your future games. If you liked this, you should probably also check out the game that inspired me to write this one:

https://gshowitt.itch.io/fetch

It‘s a bit of a different and i gues harsher vibe, but extremely well made, like everything from gshowitt i played so far. He‘s on another level and there is a good reason „honey heist“ is the micro-rpg.

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Wow, that one is intense.  I have read Honey Heist and a couple of Grant’s wackier games.  Fetch is really a contrast.  

I should have a published version of my TTRPG by the end of this weekend.  It’s a wacky rules-light set in a zombie apocalypse where the players are the zombies.  It uses Polymorph rules, so it’s kinda like an ultra-light D&D.  I started writing it, then someone recommended I read Honey Heist and that kind of exploded my mind into this world of possibilities. 

Now I want to play with different forms, different moods, different worlds.  Taking what’s on my mind and making games about it.  Some serious but deeply silly.  Some silly but deeply serious.

Yeah, FETCH is pretty rough.

In any case looking forward to a wacky zombie rpg. I mean zombies, different moods and worlds are also not mutually exclusive, right? If you haven't seen it, maybe check out Z Nation, it's made by the asylum but i actually really like it. They keep the zombies fresh and exciting by constantly changing up the forms, costumes and rules for the zombies. And, yes, there is of course a zombienado, sooner rather then later.

I can kinda see a dimension-hopping campaign, where the goal is to infect as many worlds as possible :D

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Oooh lemme take a look at those.  Maybe my idea has already been done!!  

Well, it’s gonna be new for this rule set anyway.

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Oh, it’s a tv show I get the Sharknado reference now.    I looked around to see if there was any TTRPG where you play as a zombie and didn’t find any.

Sorry, didn't make that clear, was pretty tired, lol

It's a TV series and also it's technichally about survivors, but i think it has some merit as inspo for ttrpgs