thanks chfm! We considered all those things and even kept updating it to the last possible minute to make it less challenging but we realize after submission that some areas where still a little more demanding than intended. We will make note of it and work with that.
We had considered making every light a checkpoint but we also didn't want the game to feel inconsequential. Yes, it's a game jam and we love for people to see the ending and having to redo an entire section because of one hiccup is frustrating (was there myself a few times while testing mainly for a jam game) and I get it.
Maybe we can add a setting to make everything a checkpoint and allow players to choose which they prefer.
Thank you for playing and the detailed feedback! 😀