Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Thanks for the review!

The enemies have one turn for every two player turns. This means that every time the player moves twice, the enemies move once.

I agree with your statement about the music! Something 8-bit-styled might fit much better.

Regarding the rigid camera design: I did consider implementing smooth, velocity-based camera movements, but I was worried that it would clash with the vintage aesthetic of the game too much, so I ultimately decided not to.

(+1)

Shame, but I see your point regarding the camera. But just moving it every pixel wouldn't hurt the aesthetic imo and be enough.