Interesting idea but in the end it's just a diaglouge system.
Viewing post in The Bard Way Out jam comments
Thanks for playing! We intended to include more RPG-y elements like "health" bars indicating the dragon's emotions, consumable items that guaranteed a certain mood change and other things to make it align more with a battle system, but alas time constraints forced us to leave them out. It's definitely something we're looking to fix for the future!