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(+1)

Neat concept, could be actually stupidly fun when polished.

For now you have to deal with this:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object obj_unit:

Variable obj_exit.<unknown variable>(100011, -2147483648) not set before reading it.
at gml_Object_obj_unit_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_unit_Step_0 (line -1)
called from - gml_Object_obj_unit_pawn_Step_0 (line -1) - <unknown source line>

Thanks for the comment! I'm part of the team that developed the game, and this error cropped up right before the deadline so we didn't get a chance to fix it. I'm pretty sure I know what the problem is, and if people are interested, I can do an unofficial patch and provide a link here.