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I created a fork a GB Studio 2 that export natively game in pocket format.

https://github.com/BestPig/gb-studio#analogue-pocket-export

So it should be easy to port your game without the pain of migrating to GB Studio 3.0 if you have done it with GB Studio 2.0.

But you probably have done it with GB Studio 1.0, so I don't know if migrating to 1.0 -> 2.0 also break a lots of stuff.

If its not working, I still can port your game to Analogue Pocket manually if you want. Just tell me.

(+1)

Hi,


I am sorry about the delay in contacting you. I was working on another gameboy game. 


When I ran this version of GB studio it messed up the creation of my current game so I decided to wait on this for a bit.


If I sent you the files would you be willing to port my game for me to the pocket? I tried but it caused problems with all the GB studio versions and files I have floating around.


(Also thank you for your hard work doing this, I really am sorry I didn't reply. I just needed to focus on my next game at the time.)

Hello,
Maybe it doesn't works because you are not using GB Studio 2?
If it the case, maybe you use the version 1.x, I also have done a patched version of the 1.x (It was not the case when I sent you the previous message).
https://github.com/BestPig/gb-studio/releases/tag/v1.2.2-1-analogue

But if you send me files and the exact version of GB Studio you are using, I will port it with pleasure ;).

Hi,

Do you have an email address I could send the files to?

Taylor


I sent it to you via DM on Twitter ;).