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BestPig

8
Posts
A member registered Apr 05, 2020

Recent community posts

I sent it to you via DM on Twitter ;).

Hello,
Maybe it doesn't works because you are not using GB Studio 2?
If it the case, maybe you use the version 1.x, I also have done a patched version of the 1.x (It was not the case when I sent you the previous message).
https://github.com/BestPig/gb-studio/releases/tag/v1.2.2-1-analogue

But if you send me files and the exact version of GB Studio you are using, I will port it with pleasure ;).

Hello,

I just have released a patched version of GB Studio 1.2.2 that is able to export the game as a pocket game.
https://github.com/BestPig/gb-studio/releases/tag/v1.2.2-1-analogue

So you should be able to port officially the game on Analogue Pocket without the pain of migrating it to a higher version of GB Studio.
Let me know if you encountered any problem with it, I just have tested it with the default project.

I created a fork a GB Studio 2 that export natively game in pocket format.

https://github.com/BestPig/gb-studio#analogue-pocket-export

So it should be easy to port your game without the pain of migrating to GB Studio 3.0 if you have done it with GB Studio 2.0.

But you probably have done it with GB Studio 1.0, so I don't know if migrating to 1.0 -> 2.0 also break a lots of stuff.

If its not working, I still can port your game to Analogue Pocket manually if you want. Just tell me.

Yes, Pocket is not able to run GB games from SD to avoid piracy.

Migrating a project from GB Studio 2.0 to 3.0 can be a lot of works because it generally break a lot of stuff.

I created a fork a GB Studio 2 that export natively game in pocket file.
https://github.com/BestPig/gb-studio#analogue-pocket-export

So it should be easy to port your game without the pain of migrating to GB Studio 3.0 :)

If you have any issue with it, don't hesitate to contact me.

Hello,

I created a fork a GB Studio 2 that export natively game in pocket file.
https://github.com/BestPig/gb-studio#analogue-pocket-export

So it should be easy to port your game without the pain of migrating to GB Studio 3.0 :)

If you have any issue with it, don't hesitate to contact me.

Hello,

I created a fork a GB Studio 2 that export natively game in pocket file.

https://github.com/BestPig/gb-studio#analogue-pocket-export

So it should be easy to port your game without the pain of migrating to GB Studio 3.0 :)

I don't know if migrating a game from 1.0 to 2.0 breaks stuff, so maybe only works for game made with the 2.0.
If you have any issue with it, don't hesitate to contact me.

Hello,
I created a fork a GB Studio 2 that export natively game in pocket file.
https://github.com/BestPig/gb-studio#analogue-pocket-export

I don't know if migrating a game from 1.0 to 2.0 breaks stuff, so maybe only works for game made with the 2.0. If you have any issue with it, don't hesitate to contact me.