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Coop! Multiplayer! I don't think I can give a fair rating without trying it multiplayer myself, but kudos on the ambitious goal. Playing from a single player point of view though, I couldn't "host" a game it wouldn't work, but I was able to walk into the rooms and with a bit of arm reaching I could teleport to the other side of the room and check out some of the different puzzles you had prepared. I think this is textbook good escape room puzzle action, I just wish I could have done it with someone.

On it's own, I could do with a bit more explanation as to what I had to do. Maybe even via a text sign or something. Sometimes its hard to tell if I am meant to drop something/pick up something or if it's just bugginess or jank. Great effort!

Thanks for giving it a go!

We had a number of puzzle elements that were worked on that didn't make it into the submission. 

The main cooperative puzzle that we did get working was the magnet wall maze. 

Working out bugs in the multiplayer aspects definitely ate more time than I would have liked. 

The video preview shows what we got working.