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(+1)

Thanks! The parry (perfectly executed) should work fine up to 10 fps or more, in principle. But maybe if fps are too low it has a bad feeling. 
I agree, a downloadable version is a good idea. I kept the project as webGL since it is not too heavy, and I think people like more to play game without downloads in game jams. But I can add a downloadable version, too

Thanks again!