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It was supposed to have jumps in it, but that game idea was cancelled due to having a (probably) more unique idea. So, instead of just renaming the game, I decided to keep it named like that! :)
Balancing levels and making the game playable but not too hard or not too easy was really a daunting experience as I've never done things similar to this. In reality, there could be a lot of levels between level 1 and level 3, but that is something for some future update beyond the scope of this (already finished) game jam.
This was also my first ever submitted working game in any jam, so if there are any suggestions with code or with anything else, feel free to comment about them! Thanks for playing!

Congratulations on your first fully finished-and-out-there game! :) Balancing is definitely tricky.. I think the best way to approach it is to just have a few people of various gaming skill levels play your game as you watch what they do. That’s not only great for finding a good difficulty balance, but it will also help you find other things you might not have noticed. Good luck on your game making journey! :D

Thanks! Well, the only tester was me unfortunately. What do You suggest, how to make game tests with remote testers? Is it okay to be posted here as a game then updated/reposted and then submitted to jams?

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Most of my playtests were also done online. I built a Windows desktop version of the game and sent it to friends, and they streamed themselves playing it over discord.

I also think you can publish the game to twitch in such a way that only certain accounts can access the game - that way you can have it be online without actually submitting it for the jam.

But I also saw a lot of people submitted their games early, and kept updating them before the deadline.