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This is a fun concept! I found myself consistently running out of gas, without really pushing hard to get any ore either, so maybe I'm just bad at this game! ^^;

Good job with the art assets. The core mechanic is fun and is implemented well, with a distinct feeling of gravity and falling. The implementation of the air pockets seems especially good.

I don't feel that this game fits the them strongly in an interesting or innovative way, but I still gave you good marks for an overall good game.

Thanks so much for your comments! Much agreed the main gameplay loop was much too short... Was already over time, so I really should've spent the few minutes of tweaking the gas consumption numbers to make the game feel a bit less luck based.

Also, my approach to the theme might have been just a little too.... Literal XD