Enjoyed the music and sound effects! I found that you could hold down right click and spam the spacebar, essentially turning the game into a 2d shooter. You can also spam click and hit the spacebar to achieve the same effect. Maybe put in reload time or force the player to walk to the other side of the door before kicking it to reduce the spam. Would also be interesting if enemies started spawning in more frequently and increase their speed as the game progressed. Still had a lot of fun smashing enemies with doors. Good job!
Viewing post in DoorKicker! jam comments
Thanks for the feedback! About the spamming, I've noticed it during developing the game but I left it because I think it would be fun if you find it unintentionally (Also because I'm running out of time), I also agree with increasing the difficulty more than what I've implemented it to be. Again thanks for playing my game and I appreciate your feedback! :D