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I could use this! I wanted to add controller support to my last project but had no idea how to do text very easily... Daisy wheel has been the ultimate in text input in my headspace for a while but rarely do I see it used. Even if it is just something I like as a personal preference being able to see it actualized and provide the option to players is fantastic! The consideration for cursors being any node type is awesome and I can't thank you enough!

I'm right with you on the Daisywheel! I don't know how many people besides me actually like it, but if I have the opportunity to cram it into a game, I will! I'm glad the custom cursor support is useful for you! :)