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A jam submission

Godot On-Screen Input PluginView project page

A virtual on-screen keyboard supporting gamepad and mouse-based input as well as a daisywheel supporting gamepad input.
Submitted by Haunted Bees Productions (@hauntedbees) — 8 days, 1 hour before the deadline
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Godot On-Screen Input Plugin's itch.io page

Results

CriteriaRankScore*Raw Score
LOVE#293.7193.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub or Gitlab repo
https://github.com/HauntedBees/Godot-Virtual-Keyboard-and-Daisywheel

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Comments

(+1)

I could use this! I wanted to add controller support to my last project but had no idea how to do text very easily... Daisy wheel has been the ultimate in text input in my headspace for a while but rarely do I see it used. Even if it is just something I like as a personal preference being able to see it actualized and provide the option to players is fantastic! The consideration for cursors being any node type is awesome and I can't thank you enough!

DeveloperSubmitted

I'm right with you on the Daisywheel! I don't know how many people besides me actually like it, but if I have the opportunity to cram it into a game, I will! I'm glad the custom cursor support is useful for you! :)

Submitted(+1)

this daisywheel rocks! This should be helpful for android export

DeveloperSubmitted(+1)

Thank you! It hasn't been tested on Android yet but I think it could be a great fit for mobile games, too!

Submitted(+1)

Oh, I didn't know about daisywheels
The more you know