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Good idea, but I'd prefer more hands-on gameplay, and more feedback for the user is a must

What kind of feedback are you thinking about?

Also could you explain what you mean by hands-on gameplay? English isn't my native language so I don't know what that means :P

English isn't your native language?? I wouldn't have guessed, you're really good! :) About the game: towards the end of the first level a lot of soldiers walk up to the castle, lose health, and die. There is no feedback, like arrows flying from the castle, etc. to show what's happening. About the gameplay, a large portion is either staring at the screen and waiting or clicking 2 buttons. I would prefer if maybe we choose which soldiers to send out, or which path they take. Overall, keep up the good work