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Very, very cute game, I love the little music, the win confetti VFX, and the animation the objects doe when appearing and disappearing. However, I was confused when I got the key, I didn't notice that it was on my left wrist at first. Also, some objects didn't disappear well between the levels (but nothing a little patch can't fix). I really liked the fact that there was a timer and an attempt counter, it makes sens especially in this kind of games. I would have loved more challenging levels ^^. I also noticed that you tried to develop/build it for WebXR, could you tell me more about it ? Why this decisions ?

If you polish it with more VR interactions like kokutouchichi said, it will be a great little game !

An overall lovely and great game, good job ! I hope to see you in next VR game jams !


(1 edit)

Yaaaay congratz for finishing and thanks for the feedback!

 I also noticed that you tried to develop/build it for WebXR, could you tell me more about it ? Why this decisions ?

R: Yep! I wanted to build something more democratized and easy to access, I've limited myself to a lot of things to have good performance... HOWEVER, I've used some async methods and this destroyed the final result since the WebGL export doesn't work correctly with those, I figured that out later only. Well, I'll change the logic to use Coroutines and see if that fixes the sync issues, and hopefully, I'll be able to deploy the WebXR version.