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(+1)

Nice shooter with great background music.

I have to wonder about the control scheme … dragging the ship (especially on a trackpad) seems less than ideal. Did you think about keyboard controls or just moving the ship with the mouse cursor (I get that you’d then have to add keyboard pause)?

Thanks for the kind words!

To answer your question, the game is originally intended for iPhone, but I still am working on it. I mostly test this game on the computer so I'm used to it, but I do understand the questioning on why to use a trackpad/mouse. I tried using arrow keys for testing before, but I could not find the right speed for the ship and the 8-way movement puts some limits. Plus, dragging the ship away at the last moment from a bullet seems like a better solution.

I also tried just dragging without click-and-holding, but before I couldn't find a scenario where the ship would not jump to a far-off location from the screen (if the mouse was to be off-screen or some other bug). But now, as of writing this, I just got an idea to solve this. Thanks for taking an interest in my little game.