With a little usability refinement, this will be a ‘must-have’ editor plugin.
Viewing post in GDScript Console jam comments
Off the top of my head:
- When the text box is focused it’d be nice to run it with
ctrl+enter
(or some configurable hotkey) - Your
ctrl+scroll
zoom is actually justscroll
zoom. edit: pull request sent - I don’t use the built-in text editor(and I didn’t look at your (very nice) readme until after I’d already tried it), so it would be nice to have visual feedback for what script the console is currently running against. This could also be useful if you have a tool script loaded in a scene and you want to watch the viewport while manipulating a node or something.
- It might be interesting to have a mode where instead of running against the open script, it runs against the selected node?
- This is less of a console and more of a REPL, but I’m not sure normal godot users will really know what that is.