I guess that’s better, but it doesn’t really address the issue.
Daelon
Creator of
Recent community posts
Off the top of my head:
- When the text box is focused it’d be nice to run it with
ctrl+enter
(or some configurable hotkey) - Your
ctrl+scroll
zoom is actually justscroll
zoom. edit: pull request sent - I don’t use the built-in text editor(and I didn’t look at your (very nice) readme until after I’d already tried it), so it would be nice to have visual feedback for what script the console is currently running against. This could also be useful if you have a tool script loaded in a scene and you want to watch the viewport while manipulating a node or something.
- It might be interesting to have a mode where instead of running against the open script, it runs against the selected node?
- This is less of a console and more of a REPL, but I’m not sure normal godot users will really know what that is.
I like this plugin, but my project already has a class named ContextMenu
, so I had to modify QuickSettings before it would load correctly.
There’s no real reason for ContextMenu or RenamePropertyDialog to have class_name defined, since you only ever create a single instance of each.
edit: This also applies to ArrayEditor and VectorEditor, since ArrayEditor only has a single instance, and for VectorEditor you preload the scene.
This is an awesome idea with a couple minor usability hiccups.
Obviously this makes finding fonts much less painful, but the number of times I need to do this makes it hard to justify giving it permanent screen space at the top of the editor. Is there any chance this could be optionally relocated to the Project > Tools menu? (I can probably put together a pull request if you’re interested)
My other concern is that I’m sure sure Google Fonts has a lot of fonts. Are there any plans to add search, filters, or sorting?
Ever since I first played a Minecraft modpack that used JourneyMap, I’ve been obsessed with using an embedded web server as an easy way for players to use a second monitor.
Thank you for making this, because I was already researching how to wrap a web server in gdnative. This is a much better solution.