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Thank you for the kind words! Yes, the last VR game I put out was the jam last year, finally got back into my groove and i'm glad I was able to participate this year. Yeah the floor issue is due to the floor height set in your oculus not being exactly level at start. It's come up a number of times, I think we will definitely think about adding a height adjustment in the game to make sure you can reach items on the floor. The keys are best reached using the skeleton leg and throwing the skulls at the bucket to knock it down. We purposely let the players stand up if they want too to reach some of the items, but not enough time to code in not letting them climb the chain till the feet were unlocked as well. Definitely, address that in a future update! Thank you for the valuable feedback!