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(+1)

Thanks so much! 

I've had a few comments about that miniboss - I definitely need to tweak the difficulty for it, it's caused problems for a few people now. Might well have a play after the jam period and see if I can patch something in to make it more manageable

In theory melee should do the same damage with all characters, although in retrospect the character with the chainsaw should definitely be more dangerous with melee! I think in general melee is lacking visual feedback too, something for me to play around with in future titles

Cheers for the detailed feedback! Really appreciate it :)