I'm playing this mod with one of my custom characters (probably unrelated to the bug) and MasterLuigi's x10 mutations mod (might be the cause, idk) and I got this crash against the cursed hyper crystal. (I am playing on ntt version 9940)
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FATAL ERROR in
action number 1
of Alarm Event for alarm 10
for object Player:
REAL argument is unset
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called from - gml_Object_Player_Alarm_10 (line 4)
Along with these error messages before I crashed. I checked the code of where the error is, but I don't know why it's checking the shells when it should only check enemies. The other error, I have no idea with.