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I'm playing this mod with one of my custom characters (probably unrelated to the bug) and MasterLuigi's x10 mutations mod (might be the cause, idk) and I got this crash against the cursed hyper crystal. (I am playing on ntt version 9940)

___________________________________________

############################################################################################

FATAL ERROR in

action number 1

of Alarm Event for alarm 10

for object Player:

REAL argument is unset

############################################################################################

--------------------------------------------------------------------------------------------

called from - gml_Object_Player_Alarm_10 (line 4)

Along with these error messages before I crashed. I checked the code of where the error is, but I don't know why it's checking the shells when it should only check enemies. The other error, I have no idea with.