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Yoyoball

22
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A member registered Jan 23, 2020 · View creator page →

Creator of

Recent community posts

Don't question it.

Okay, I didn't know of that, I made my sniper rifle code from scratch

Your mod is trying to load Vet's campfire sprites but can't find them, might just want to remove those since you probably doesn't want people to get errors every time they load the mod.

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Also since you are using the CustomProjectile object, Recycle Gland currently does not work with the rifles. Not sure if you want to change that or not.

Edit: after further checking, it's not because you are using a CustomProjectile, but because of how you damage enemies.

Looking at your code has made me mentally facepalm myself. You made a hit scan weapon much better than my Sniper character, good job.

Great character.

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Glad you enjoy it, though I still have my problem of player sprites, but I prefer to focus on the coding part since that's what makes it work.

Copy and paste all the files in the DLC zip into the "game" folder in the main folder.

Look up RenPy, it's a visual novel engine that uses the Python language, that's what this game is made in.

It's a random outcome, just use a quick save before you get eaten and quick load everytime you get an undesired outcome, this works for any and every random outcome. You can use the scroll wheel to go forward and backwards along the known text history.

The people here seem to not know what a Futa is, Foxy isn't one because she doesn't have a vagina. So stop complaining about the Futa (or there not being enough) in the game and focus on enjoying the work the creators put into the game, because there is no Futa to begin with.

I will be posting an updated version of Chameleon very soon, I just need to test a few things in multiplayer before finalizing it.

Also thank you, because of this comment I found another bug.

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I will look into it and see what I can do.

Also, the death sprite thing is intentional (it's because chameleons lose control of the color changing thing when they die and it goes to what is around them, so that's not a bug but I will look into the other 2)

That would be interesting to see, when you finish I will add it as a B skin crediting you, that way I can still have my sprites in there and my hard work doesn't go to waste.

I could see about doing that.

Sorry for the late reply, I only just saw this since I was doing some other stuff, I have some experience doing the suggestion from your 4th comment by making my Octodad character.

I will add the sprites that you made since you made them for this, I also thank you for those, I will also maybe add what you have said about it at some point.

Thanks :) I think it turned out great.

Original sprites are coming soon.

I'm playing this mod with one of my custom characters (probably unrelated to the bug) and MasterLuigi's x10 mutations mod (might be the cause, idk) and I got this crash against the cursed hyper crystal. (I am playing on ntt version 9940)

___________________________________________

############################################################################################

FATAL ERROR in

action number 1

of Alarm Event for alarm 10

for object Player:

REAL argument is unset

############################################################################################

--------------------------------------------------------------------------------------------

called from - gml_Object_Player_Alarm_10 (line 4)

Along with these error messages before I crashed. I checked the code of where the error is, but I don't know why it's checking the shells when it should only check enemies. The other error, I have no idea with.


Glad you like it, this is the one that took me the longest.

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Are there any spells to learn from Vinny past cock growth?

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I am using the latest Android version (as of this post) on my kindle fire,

Every time I get to a loading screen the game just crashes and I couldn't find any answer for this on the forum.

Edit: I restarted my device and now I can make my character, but then the loading screen before the world map is where it crashes.