The music is really great, made me feel in space and also helped get in the state of mind of the protagonist. I think you're aware the non-space sections need a bit of a tutorial or something, I'm still not quite sure what did I do to beat them haha. Also maybe going 2D with the characters could make the game have more personality and not just lifeless 3D, since we're so used to 3D models having animation, the perception of 3D not moving can be a bit uncany in certain situations. The parts where you control the spaceship were really great, it made me feel so small in the openess of space. Congratulations on making this game, hoping to see you expanding on it :)
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Thank you very much for your feedback! I'm happy that you enjoyed the music and the vastness of space.
Yes, better instructions/tutorials are on the top of my todo list. I'm taking notes of what people found confusing, so hopefully I can clear things up in the next update.
Good point about the 3D looking lifeless at the moment. I did experiment with a toon shader, but I didn't get it to look good so I dropped that before I lost too much time. That's another thing that I'd like to look into again after the rating phase. I've also spotted some neat postprocessing effects on the asset store that I'd love to try out, to give it a more painterly style.