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(+1)

Pros

  • Fantastic visuals and aesthetics! Everything looked amazing, the color palette was very fitting.
  • Music and sounds were perfect, 10/10. It's pretty clear you put in a lot of effort and dedication.
  • Very original concept and great implementation of the theme.
  • Gameplay is very fun and addictive, I spent a lot of time playing haha.

Cons

  • Perhaps more enemy variety would have been great.
  • I guess this one is related to my computer, but during the storms/mist, I would get a lot of lag.
  • While I didn't have a problem with the effects and lights, it would be great to have a way to turn them off for people who are more prone to seizures and other problems related to flashing lights.

Overall: fantastic game, I'm amazed by the aesthetics and the sound design! An amazing work!

(+1)

Thanks for playing! And for the very concise feedback :D

I'm very happy people enjoyed the visuals and music at the minimum; I'm really weak at those two things so I wanted to push myself this time around with them. Unfortunately likely at the expense of the more fundamentals.
I wanted the SFX for the most part not detract from the songs but blend into them; so I used snares, kicks; and other drum parts with some effects for them. I'm pretty sure I even used some in the actual songs so they blended in nicer.

The fact you played it past the intro mission is honestly amazing! I'm working on a very different vertical arcade shooter as a commercial project; so this one going well gives me faith the other one is also fun. I do have to give some credit to a lost in time cartoon "Moonbeam City" for some of the ideas. The show uses neon power as the driving force behind innovation; which I used as a concept into everything.

I'm working on a couple updates coming out through the next month or two before Summer that'll feature a lot of polish and new enemies :D
I wanted to add a space cop chase but knew I wouldn't make the cut for it.
Accessibility settings specifically for a lot of customization in the flashing effects and colors.
For the lag during the storms there's a lot of particles, which was due to lack of time to figure out a more efficient way to make the effect. Another thing I have to optimize in a future update :)

Once again thanks for playing!
I'll be updating the game while I finish my first Steam game, I'm hoping this game will become a bigger project/more finished small game over the Summer :)