The wonky controls stem from an issue that I am still learning about. The game played at a different speed in Unity game player than when I uploaded it to Itch.io. I need to understand when and where to use Update/FixedUpdate. The other was an un-intentional control issue that I left in because it was an interesting game mechanic, that is the hamster will move ~1.7 when moving diagonally (which you need to do if you want a high score close to 1000). Thanks for the feedback.