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I love that it's basically an open-world and an endless runner at the same time. The large world is a welcome feature, but the fact that everything is packed so close together feels a bit chaotic, because I never get a chance to plan my movement ahead of time.

Thanks for your reply!  Ya that's actually what I was going for...that the player has to react to what immediately in front of them but that doesn't work too well with collectibles I guess 

Ah fair enough, and there also few fixed paths so sometimes the obstacles are a bit awkward, but it was enjoyable nevertheless.