This was cute. The twist was nice as well. Even with the hints given before hands, it was still a surprise. The worldbuilding is just enough not make you feel too out of place (even with someone who lost their memories) and not too much that it feels like lore dump. Good job on that!
I would have wished as well a bit more branching/choice in my actions, as it felt more like I was being dragged by the story instead of making a choice (even then, some choices were false choices as you are pushed to pick one in particular).
Some stuff that was a bit of a shame:
- Had to mute my browser window because the sound of the seagull restarting was just annoying,
- The basic black/white felt a bit bare compared to how rich the story seems (or as the potential) to be.
- Having links on the three dots (...) made it hard to see where I had to click compared to the other links.
- The whole Darkness pages could have bee a bit more fleshed out.
- There a few missing words/formatting issues here and there.
It was still a fun 30min to spend. Congrats on making it to the end!