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I like locations, they have nice details and futuristic elements look intriguing. That's sad that we don't hear anything about the setting and just start in the middle of the map with no explanations. I feel like there is some story and interesting setting behind this (the mentioning of the "company", main hero's job, empty town left by almost everyone...), but not much was shown in the game itself, eheh.
I like character designs and think you did a good job creating the environment! And the design of the evil spirit in the temple looks interesting, too~
Also I noticed that NPCs like to repeat certain information in each of their answers. It's nice that you don't want players to miss anything, but I think there's no need to mention everything in every phrase. Personally I've tried all the options in dialogues, so it was a bit funny that the barmen always mentions where our house is. It looked like he was sure that our MC doesn't actually remember anything, so he needs to remind again and again :D
I think you're not obligated to repeat important information so many times. Instead it would be nice to give as different replies as possible. You know, to give us more pieces of puzzle to collect. I'm sure most of JRPG players try all possible options in dialogues just like I do, so you don't need to worry so much that they would miss something ^^

I liked the game and think it's a nice beginning. Would be great to find out more and see where the story goes :>

(+1)

Hello. Sorry for the late reply and thank you very much for playing my game! I made the information repeated so many times because I knew I was going to have to kind of throw the player straight into the deep end, unfortunately. I was hoping to do some cutscenes in the story to help explain the narrative however due to technical issues, new software and the deadline I had to leave them out just to submit something in time.  I do plan to add some cutscenes in the future so the narrative is explained better. Again, thank you very much for playing my game and thank you for the feedback!