Thank you so much for the feedback! That is one thing I realized was a flaw in the game, I didn't have the time to polish everything, so I've been rethinking a lot of the game is design, specifically that part, I need to figure out a way to allow the player to find out the answers in a more intuitive way without frustrating them, I've been watching a lot of videos from Ace attorney and other games similar to see If I can find a method of doing it in a more satisfying was,. My main idea was to have various cases with different suspects that would have different ways of interaction, some would succumb to pressure, others to questions and others to sympathy or combinations of various of this elements. It is definitely in development XD So I would like to fix a few things, and see if I can take it to another level!
If you have any ideas please I'm open for suggestions!