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Thank you for the in depth review and the kind words.

Regarding the speed: I’ve added some additional debug output. If you go into the Options and press D the debug output is enabled. The 4 numbers in the top left are:

  • TL: Min number of ticks per move game setting
  • BL: Max number of ticks per move game setting
  • TR: Current number of unaccelerated ticks per move (changes with Wyrm length)
  • BR: Current number of ticks per move (accelerated or not)

On that options screen you can use [ / ] and { / } to adjust the two game settings. Try setting the max number of ticks per move (BL) to 15 for example.

Using these debug values, it looks to me like the acceleration with Wyrm length is working as expected, but I’d be interested to know if you’re seeing something different.