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Thanks Meanwhile Games! The windows build and the Mac build are identical, I just was cutting it too close to the deadline to test it on windows so I only submitted the mac build. This is my 2nd game jam ever, next time I'll try to publish to WebGL, that seems to be the easiest for people to play

For sure, I focused too much on the visuals and didn't give enough time to balance the game. I started to implement a skip button for the timer after you have killed all the enemies but couldn't get it working in time for submission.

Thanks again for playing!